Irva Virtual Airlines
 Flight Rules

Penalties

If you get any penalties during your flight, you will lose some XP Poits accordig to the below table.


IF Landing G-force is more than 1.65, you will get this penalty:
You exceeded standard G-Force when you land the aircraft. Keep it under 1.65 to avoid this penalty for your next flights.

( -5 XP Point )

IF Landing Rate is less than -350 ft/m, you will get this penalty:
Hard Landing! Your Landing-Rate is less than -350 ft/m. Keep it between 0 and -350 ft/m to avoid this penalty for your next flights.

( -5 XP Point )

IF Landing Speed is more than 180 knot, you will get this penalty:
Speedy Landing! Your Landing-Speed was over 180 knot when you land the aircraft. Keep under 180 knot to avoid this penalty for your next flights.

( -5 XP Point )

IF you do not use any flaps while you land your aircraft, you will get this penalty:
Risky Landing! You did not use any flaps when you land the aircraft. Use flaps for landing to avoid this penalty for your next flights.

( -5 XP Point )

IF Landing Pitch is more than 10 degrees, you will get this penalty:
You exceeded standard Landing-Pitch when you land the aircraft. Keep it under 10 degrees to avoid this penalty for your next flights.

( -5 XP Point )

IF you get Over-Speed, you will get this penalty:
Over-Speeded! You Over-Speeded your aircraft during your flight. Do not exceed your aircraft's maximum speed to avoid this penalty for your next flights.<

( -5 XP Point )

IF your Taxi Speed is more than 25 knot, you will get this penalty:
Over-Speeded Taxi! You speeded your aircraft more than 25 knot during taxi your aircraft. Do not exceed maximum standard taxi speed (25 knot) to avoid this penalty for your next flights.

( -5 XP Point )

IF your Speed is more than 250 knot while your altitude is less than 10000 ft, you will get this penalty:
Over-Speeded under 10000 ft! You exceeded standard speed when you were under 10000 ft. Do not exceed maximum standard speed (250 knot) as long as your altitude is under 10000 ft to avoid this penalty for your next flights.

( -5 XP Point )

IF your aircrafts Landing Lights are OFF while your altitude is less than 10000 ft, you will get this penalty:
You did not switch ON the aircraft's landing lights under 10000 ft. Keep the landing lights ON as long as your altitude is under 10000 ft to avoid this penalty for your next flights.

( -5 XP Point )

IF your aircrafts Landing Lights are ON while your altitude is more than 10000 ft, you will get this penalty:
You did not switch OFF the aircraft's landing lights over 10000 ft. Keep the landing lights OFF as long as your altitude is over 10000 ft to avoid this penalty for your next flights.

( -5 XP Point )

IF your aircrafts Landing Lights are OFF when you Taxi at the airport, you will get this penalty:
You did not switch ON the aircraft's landing lights when you decide to taxi your aircraft. Keep the landing lights ON during taxi your aircraft to avoid this penalty for your next flights.

( -5 XP Point )

IF your aircrafts Landing Lights are OFF while you Take-Off your aircraft, you will get this penalty:
You did not switch ON the aircraft's landing lights when you decide to take-off your aircraft. Keep the landing lights ON during take-off your aircraft to avoid this penalty for your next flights.

( -5 XP Point )

IF your aircrafts Landing Lights are OFF while you Land your aircraft, you will get this penalty:
You did not switch ON the aircraft's landing lights when you decide to land your aircraft. Keep the landing lights ON during land your aircraft to avoid this penalty for your next flights.

( -5 XP Point )


Failures

If you get any failures during your flight, your flight will be refuse according to the below table.


IF Landing G-force is more than 2.5, you will get this failure:
You exceeded standard G-Force limit (2.5) when you land the aircraft. Keep it under 1.65 and do not exceed 2.5 incase of prevent any penalties and failures to prevent flight rejection for your next flight.

IF Landing Rate is less than -600 ft/m, you will get this failure:
Very Hard Landing! Your Landing-Rate is less than -600 ft/m. Keep it between 0 and -350 ft/m and do not reach -600 ft/m incase of prevent any penalties and failures to prevent flight rejection for your next flight.

IF Landing Speed is more than 220 knot, you will get this failure:
Very Speedy Landing! Your Landing-Speed was over 220 knot when you land the aircraft. Keep it under 180 knot and do not exceed 220 knot incase of prevent any penalties and failures to prevent flight rejection for your next flight.

IF Landing Pitch is more than 20 degrees, you will get this failure:
You exceeded standard Landing-Pitch limit (20 degrees) when you land the aircraft. Keep it under 10 degrees and do not exceed 20 degrees incase of prevent any penalties and failures to prevent flight rejection for your next flight.

IF you use Slew Option in your flight simulator during your flight, you will get this failure:
Slew Detected! Do what you want to do with Slew Option before start tracking your flight in client, so do not use this option again during your flight to prevent flight rejection for your next flight.

IF your aircraft get Stall during your flight, you will get this failure:
Stall Detected! Be aware and do not let your aircraft to be stalled to prevent flight rejection for your next flight.

IF your aircraft get Crash during your flight, you will get this failure:
Crash Detected! Be aware and do not let your aircraft to be crashed to prevent flight rejection for your next flight.

IF you use Re-fuel Option in your flight simulator during your flight, you will get this failure:
Re-Fueling Detected! You re-fuled your aircraft during your flight. Do what you want to do before start tracking your flight in client, so do not use this option again during your flight to prevent flight rejection for your next flight.

If you do not land in your arrival or nether your alternative airport according to your reserved flight, you will get this failure:
Wrong Arrival Airport! You did not land in your exact arrival airport or nether your exact alternative airport according to your reserved flight. Be aware to prevent flight rejection for your next flight.

If you do not departure from exact departure airport according to your reserved flight, you will get this failure:
Wrong Departure Airport! You did not departure from exact depature airport according to your reserved flight. Be aware to prevent flight rejection for your next flight.

If you use Simulator Rate booster during your flight, you will get this failure:
You used Simulator Rate booster! You can not boost the time while you do flight. Be aware to prevent flight rejection for your next flight.

IF no landing detect in your flight report, you will get this failure (Means flight is crashed or incomplete!):
No landing detected! According to our experiments it means that flight crashed or some abnormal thing happened during the flight. Be aware to prevent flight rejection for your next flight.

IF more than one landing detect in your flight report, you will get this failure (Means flight is crashed or incomplete!):
More than one landing detected! According to our experiments it means that flight crashed or some abnormal thing happened during the flight. Be aware to prevent flight rejection for your next flight.

IF the flight duration is 0, you will get this failure (Means flight is crashed or incomplete!):
Flight Duration is 0! According to our experiments it means that flight crashed or some abnormal thing happened during the flight. Be aware to prevent flight rejection for your next flight.

If Your flight duration be abnormal, While you were disconnect, it means your aircraft speed was abnormally too high or you used time booster in your flight simulator. So you will get this failure:
Your flight duration is abnormal! While you were disconnect, your aircraft speed was abnormally too high or you used time booster in your flight simulator.





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